This is the running update history for ChessPlayX. Changes are grouped by day, with the most recent day first. Each entry describes what changed so you can quickly find improvements to playing, learning and using the site.
September 26, 2026
- Added a news and guides page with a featured product introduction and a dated update history.
- Published chess–Xiangqi and Xiangqi–Go comparisons with tables, practical examples, questions and rule references.
- Made all four articles available in nine languages, with article contents, reading times and related reading.
- Refreshed Home with responsive board artwork and live games. Added a contact form that saves support requests, moved learning guides to Rules, and updated rule details and game selection.
- Added Reveal Chess, Three-Player Chess and Three Kingdoms Xiangqi. Refreshed Monopoly boards and computer opponents, and expanded puzzles, saved-game replays and practice tools.
- Added daily and weekly missions with XP progress, weekly and monthly leaderboard points with result breakdowns, and notifications for social activity and game invitations. Improved mobile play and saved-game recovery.
- Fixed a packaging issue that prevented updates containing the three-player games from being deployed.
- Improved game selectors, settings and live viewing on mobile. Refreshed player profiles with statistics, recent activity and profile editing, and improved translations across the site.
- Added support for importing 5,400 supplied names for system-managed players, preserving original spelling and assigning unique usernames without placeholder emails. Corrected live-match labels so simulated games are not described as games against the computer.
- Kept the sidebar logo visible when collapsed and made its controls easier to find. Added a configurable Redis command timeout for game servers using higher-latency connections.
- Adjusted deployment checks: Docker builds now skip game and library tests, along with bot-name list and generation checks. The full test suite remains available separately.
- Removed automated tests dedicated to seeding. Account import and replacement tools remain available as manual commands when needed.
- Fixed a deployment packaging issue that could prevent pages from loading on the production website.
September 25, 2026
- Refined game interfaces, board appearance settings and layouts for smaller screens.
- Improved the synchronisation of live broadcasts and the display of ongoing games.
Frequently asked questions
How are updates organised?
Changes made on the same day appear together under one date. A later change on that day is added to the same group, keeping the history easy to scan.
Does this page follow a fixed release schedule?
No. Entries are added when there are new product changes. The latest update date appears above the article.
Explore more
Read the product introduction, browse the games or explore the learning hub.



