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ChessPlayX

How to play Ludo: rules and setup

Ludo is played by 2, 3, or 4 players on a board with 52 track spaces. ChessPlayX starts with the first seat, then follows the displayed player order. Bring all four horses to their home positions to win.

Play Ludo

Quick answer

ChessPlayX Ludo uses its own rules based on the Vietnamese two-dice game cờ cá ngựa, for two to four players. Deploy horses, race around the track and bring all four home. A 1, a 6 or a double lets a horse out; doubles grant another roll; horses cannot be jumped. This guide covers Vietnamese Ludo · two dice · ChessPlayX house rules. Check the movement, capture and game-ending rules below before applying rules from another variant.

Players
2, 3, or 4
Board
52 track spaces
First move
ChessPlayX starts with the first seat, then follows the displayed player order.
Pieces per player
4

How is the board set up?

Each player starts with four horses in the yard. The shared track has 52 spaces, followed by each player's home lane. ChessPlayX uses two dice and a fixed initial seat order, rather than one-die international Ludo rules.

What can you do on your turn?

  • Enter the board

    A 1, a 6, or doubles let you bring a horse out of its yard.

  • Move

    Move one horse by the total of both dice.

  • Extra turn

    Rolling doubles gives you another turn.

  • Capture

    Land on an opposing horse to return it to its yard.

  • Home stretch

    Complete the circuit, then climb your own home lane.

  • Win

    Be the first to bring all four horses home.

Deploy, race and capture

A roll with a 1 or a 6, or any double, lets you bring a horse out; deploying uses that roll. Otherwise move one horse by the total of both dice; the dice cannot be split. No horse, yours or an opponent's, can be passed. Land exactly on an opponent's horse to send it back to its yard; you cannot land on your own horse, and there are no safe squares.

Extra turn and victory

Doubles give another roll, even if no horse could move. In the home lane a horse must land exactly on the deepest free finishing space (6, then 5, 4, 3) using the dice total; it cannot stop partway. The first player with all four horses home wins. These are ChessPlayX's own rules; local cá ngựa customs vary.

How to play on this screen

  • On desktop

    Choose “Roll dice” and wait for the dice animation to finish. Then use a numbered “Deploy horse” or “Move horse” action to choose the horse. The available actions already account for the roll, blocked paths, captures and exact home entry.

  • On a phone

    Use the dice action below the board. When horse choices are grouped, open “Game actions” to find the numbered “Deploy horse” and “Move horse” buttons; otherwise those buttons are shown directly. Wait for the dice to settle, then choose one legal action. The action panel closes after selection.

What should beginners watch for?

Check every space on the route, not only the destination. In this variant, neither friendly nor opposing horses can be jumped over.

Sources and rule verification

Ruleset covered
Vietnamese Ludo · two dice · ChessPlayX house rules
  1. ChessPlayX — online rules published on this page

This guide describes play on ChessPlayX. Platform-specific conventions are stated in the relevant sections; tournament administration may differ.

A separate rule-review date is not recorded for this guide. The update date is not a verification date.