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What happens after an illegal move?

Identify the incident before applying a penalty

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Identify the incident before applying a penalty
SituationValid or invalid?Arbiter’s responseReference
King left in check, then clock pressedCompleted illegal moveRestore the preceding position; apply 7.5.57.5.1
Castle across an attacked square, then pressCompleted illegal moveRestore; the replacement still obeys touch-move3.8.2; 7.5.1
Pawn left on the last rank, then pressCompleted illegal moveReplace it with a Queen of the same colour; apply 7.5.57.5.2
Press without making a moveTreated as an illegal moveApply 7.5.57.5.3
Two hands used for one move, then pressTreated as an illegal moveApply 7.5.5, including castling/capture/promotion7.5.4
Accidentally knock pieces overDisplaced piecesRestore in the responsible player’s time; a penalty is possible7.4

The teaching board refuses illegal destinations. That is a learning aid, not a tournament penalty: a refused click is not a completed over-the-board illegal move.

Inspect the attacked square

Black’s Rook attacks f1. White’s kingside castling would cross it and is illegal. Queenside castling remains legal here; the replay shows that alternative, not an illegal move made to look valid.

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If an illegal move has actually been completed, restore the position immediately before it. If that position cannot be established, use the last identifiable earlier position. Articles 4.3 and 4.7 still constrain the replacement. The arbiter adjusts time and the clock’s move counter using the evidence; Article 7.1 also permits leaving the displayed times unchanged.

The second offence means the same player’s second offence

Consider a game using the main Competitive Rules. White completes an illegal move: after correction, Black receives two minutes. Later Black completes an illegal move: White receives two minutes. Neither player has yet committed a second offence.

If White then completes another illegal move, it is White’s second. Article 7.5.5 requires a loss, except that the result is a draw if Black cannot checkmate by any possible legal sequence. The number of offences is not a shared counter for the entire game.

In rapid, and blitz under B.3, the applicable time addition is one minute. The correction and the distinction between a first and a second offence still matter. Before deciding a penalty, check both the format and whether the opponent’s next move has closed the A.5 claim window.

Setup errors are not all restarted

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Setup errors are not all restarted
ErrorMain-rule remedy
Incorrect initial arrangement of piecesCancel and play a new game: 7.2.1
Board rotated with the wrong corner colourTransfer the current position to a correctly oriented board: 7.2.2
Players started with reversed coloursNew game if both have made fewer than 10 moves; after 10 or more, continue: 7.3
A piece later found displacedRestore the pre-incident or last identifiable earlier position: 7.6

Under A.5, after each player has completed 10 moves, incorrect initial setup or board orientation can no longer be claimed. An incorrectly placed King or Rook also affects castling. Do not carry the main-rule restart table into that regime without checking A.5.1.

Rapid and blitz: timing the claim

In rapid under A.5, and blitz under B.3, an arbiter intervenes on the listed illegal actions, or the opponent claims, before the opponent makes the next move. If neither happens, the illegal move stands. After the reply it cannot be corrected unless the players agree without arbiter intervention. Article A.5.2.

Rapid’s Article A.3 changes the time addition to one minute. Blitz B.2, with one arbiter per game and recording, instead applies Competitive Rules; B.3 imports A.2, A.3 and A.5. The event must announce the applicable regime. A second completed illegal move by the same player is still governed by the loss/draw condition, not another routine minute.

FAQ

Does the first illegal move always lose in blitz?

No. That is not the current general rule. Check B.2 or B.3, the completion of the move and the claim window; Article 7.5.5 distinguishes the first and second offence by the same player.

Can I replace an illegal move with anything I like?

No. After restoration, touch-move and the rules for releasing pieces still apply to the replacement. Ask the arbiter before altering the position.

Is touching an impossible destination already a completed illegal move?

No. Article 7.5.1 identifies pressing the clock as the completion point. Before that, touch-move obligations can still constrain the correction. A teaching board rejecting a click is not a tournament penalty decision.

Sources and scope

FIDE Laws of Chess · 2023 · Article 7; A.3–A.6; B.2–B.4.

Effective 1 January 2023. These guides explain over-the-board play. The official text and any event regulations permitted by it govern competition; teaching positions are not tournament records.

About this guide

Written by . Published by ChessPlayX. Follow the cited sources for the rule text and use the correction form to report an error in this guide or its examples.

Sources and rule verification

Ruleset covered
FIDE Laws of Chess · 2023
Rules reviewed
Review scope
Rule explanations, source references and teaching examples, as recorded in the series editorial review. This is not an external expert certification.
  1. Primary source · FIDE Laws of Chess · 2023 · Article 7; A.3–A.6; B.2–B.4

These lessons explain the FIDE text effective 1 January 2023. Tournament procedures and arbiter decisions are distinguished from online play; Chess960 is covered in Guidelines II.

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